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About Bruce GoochDr. Bruce Gooch is an Assistant Professor of Computer Science at the University of Victoria in British Columbia Canada and at Northwestern University in Evanston Illinois USA. He is an author of the books Non-Photorealistic Rendering with Dr. Amy Gooch and the upcoming Illustrative Graphics and Visualization with Dr. Amy Gooch of the University of Victoria and Dr. Mario Costa Sousa of the University of Calgary. Both books published by A.K. Peters. Computer GraphicsProfessor Gooch's research combines computer graphics techniques for creating artistic imagery with the evaluation methods of perceptual psychology to optimize visual communication using images, animations, and interactive applications. The goal of his research is to develop new algorithms and user interfaces that enhance learning. In Dr. Gooch's extensive body of non-photorealistic rendering work, he has explored a variety of computer based methods for producing illustrations including: optimization for scene layout, using silhouette and boundary edges to enhance form, lighting that clarifies shape, as well as stippling, paint-strokes, and textures to indicate material properties. Serious GamesIn joint collaboration with Microsoft Research and Sony Online Entertainment, Dr. Gooch investigated Ever Quest 2 as a pedagogical tool for second language acquisition. The results were presented at the SIGGRAPH 2006 Educators Program and the Eurographics 2006 Education Program. Professor Gooch is currently using video games as a motivational tool in a unique obesity intervention by creating a game interface that uses exercise machines to enhance the game-play experience. The modified game platform embodies two novel components, exercise machines modified to be haptic game controllers and real-time biometric feedback incorporated into game context. Dr. Gooch plays a leading role in both the Canadian and international graphics and games research communities. He organized and chaired the ACM conference Interactive Three Dimensional Graphics and Games in 2007, served as the publicity chair in 2006 and as the papers chair in 2008. Dr. Gooch has also served on the program committee of the Foundations of Digital Games conference from 2006 -- 2008. He served as the general chair for the Non-Photorealistic rendering and Animation conference in 2007 and 2009. Dr. Gooch served as the chair of the first conference on Computational Aesthetics for Computer Graphics in 2006, and chaired again in 2008. He has also organized a Dagschtul Seminar on Computational Aesthetics and served as a Guest editor for a special edition of IEEE Computer Graphics and Applications issue on Computational Aesthetics. |