|
Book:
|
Non-Photorealistic Rendering
Bruce Gooch and Amy Gooch.
A.K. Peters Ltd. Publishers ISBN: 1-56881-133-0
In the computer graphics rendering is the process by which data is converted into an
image. Photorealistic rendering denotes images based on physical
simulations. The goal of photorealistic rendering is to create images
indistinguishable from photographs of real world scenes. In
contrast, the new area of non-photorealistic rendering (NPR) is
concerned with images that are guided by artistic processes. NPR
techniques are driven by aesthetic constraints rather than physical simulations.
NPR images convey information more effectively by: omitting extraneous
detail; focusing attention on relevant features; by clarifying,
simplifying, and disambiguating shape; and by showing hidden
features. The control of detail in an image for the purpose of
enhanced communication is becoming the hallmark of NPR. Control of
image detail is often combined with stylization to evoke the
perception of complexity in an image without explicit representation.
|
|
|
|
Sort By: [Type] [Year] [Venue]
2008The Impact of Game Design on Students’ Interest in CS Yolanda Rankin, Amy Gooch and Bruce Gooch Foundations of Digital Games |      |
A Sketch-Based User Interface for Reconstructing Architectural Drawings Sangwon Lee, David Feng, Cindy Grimm, Bruce Gooch Computer Graphics Forum |      |
User Centered Game Design: Evaluating Massive Multiplayer Online Role Playing Games for Second Language Acquisition Yolanda A. Rankin, McKenzie McNeal, Marcus W. Shute, Bruce Gooch ACM SIGGRAPH Symposium on Video Games 2008 |      |
Resolution Independent NPR-style 3d Line Textures Kristin Potter, Amy Gooch, Bruce Gooch, Peter Willemsen,Joe Kniss, Richard Riesenfeld Computer Graphics Forum |      |
Perception-based Construction of 3D Models from Line Drawings Sangwon Lee, David Feng, Bruce Gooch ACM Symposium on Interactive 3D Graphics (I3D) 2008 |      |
2007Connectdots: Visualizing Social Network Interaction for Improved Social Decision Making. Deidra Morrison and Bruce Gooch HCI International |      |
Simulating and Analyzing Jackson Pollocks Paintings. Sangwon Lee, Sven C. Olsen, and Bruce Gooch Journal of Mathematics and Arts |      |
Retargeting Images and Video for Preserving Information Saliency Vidya Setlur, Tom Lechner, Marc Nienhaus and Bruce Gooch IEEE Computer Graphics and Applications |      |
Team-based Pedagogy for CS102 Using Game Design Yolanda A. Rankin, Tom Lechner and Bruce Gooch ACM SIGGRAPH 2007 educators program |      |
Using NPR to Evaluate Perceptual Shape Cues in Dynamic Environments Holger Winnemoller, David Feng, Bruce Gooch and Satoru Suzuki International Symposium on Non Photorealistic Rendering (NPAR) 2007. |      |
Extended Game Platform for Novice Programmers Yolanda Rankin, Tom Lechner and Bruce Gooch Eurographics |      |
Interweaving Game Design into Core CS Curriculum Yolanda Rankin, Bruce Gooch and Amy Gooch Foundations of Digital Games |      |
20063D Role-Playing Games as Language Learning Tools. Yolanda Rankin, Rachel Gold and Bruce Gooch. Eurographics |      |
Visualizing DNS Traffic Pin Ren, John Kristoff and Bruce Gooch VizSEC 2006: Proceedings of the 3rd international workshop on Visualization for computer security |      |
Detecting False Captioning Using Common-sense Reasoning Sangwon Lee, David A. Shamma and Bruce Gooch Digital Investigation 2006 |      |
Interactive 3D Fluid Jet Painting Sangwon Lee, Sven C. Olsen, and Bruce Gooch. International Symposium on Non Photorealistic Rendering (NPAR) 2006. |      |
Playing for Keeps: Gaming as a Language Learning Tool Yolanda A. Rankin, Rachel Gold and Bruce Gooch ACM SIGGRAPH 2006 Educators program |      |
Real-time Video Abstraction Holger Winnemoller, Sven C. Olsen, and Bruce Gooch ACM Siggraph, 2006 |      |
2005Light Waving: Estimating Light Positions From Photographs Alone Holger Winnemoller, Ankit Mohan, Jack Tumblin, and Bruce Gooch Computer Graphics Forum |      |
Semanticons: Visual Metaphors as File Icons Vidya Setlur, Conrad Albrecht-Buehler, Amy A. Gooch, Sam Rossoff, Bruce Gooch Computer Graphics Forum |      |
Automatic Image Retargeting Vidya Setlur, Saeko Takagi, Ramesh Raskar, Michael Gleicher, and Bruce Gooch. International Conference on Mobile and Ubiquitous Multimedia |      |
Retargeting Vector Animation for Small Displays. Vidya Setlur, Yingqing Xu, Xuejin Chen, and Bruce Gooch International Conference on Mobile and Ubiquitous Multimedia |      |
Color2Gray: Salience-Preserving Color Removal Amy A. Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch. ACM Sigraph, 2005 |      |
Enhancing Perceived Depth in Images Via Artistic Matting. Amy Gooch and Bruce Gooch Eurographics Workshop on Computational Aesthetics |      |
Illustrative Scientific Visualization Framework Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch. Eurographics Symposium on Computational Aesthetics, 2005. |      |
Interactive Vector Fields for Painterly Rendering Sven C. Olsen, Bruce A. Maxwell, Bruce Gooch Graphics Interface 2005. |      |
2004Enhancing Perceived Depth in Images via Artistic Matting Amy A. Gooch and Bruce Gooch. Symposium on Applied Perception in Graphics and Visualization, 2004. |      |
Is That a Smile? Gaze-Dependent Facial Expressions Vidya Setlur and Bruce Gooch Non-Photorealistic Animation and Rendering (NPAR) 2004. |      |
Human Facial Illustrations: Creation and Psychophysical Evaluation Bruce Gooch, Erik Reinhard and Amy Gooch. ACM Transactions on Graphics (TOG) Volume 23, Issue 1 2004 |      |
2003Human Facial Illustrations: Creation and Evaluation using Behavioral Studies and fMRI. Bruce Gooch University of Utah, August 2003 |      |
2002Artistic Vision: Painterly Rendering Using Computer Vision Techniques Bruce Gooch, Greg Coombe and Peter Shirley. International Symposium on Non Photorealistic Rendering (NPAR) 2002. |      |
Computer Graphics Bruce Gooch, Erik Reinhard, and Chris R. Johnson. Encarta Encyclopedia, 2002. |      |
Siam Book Review: Realistic Image Synthesis Using Photon Mapping. By Henrik Wann Jensen. Review by Bruce Gooch Siam Review, 2002. |      |
2001Color Transfer Between Images Erik Reinhard, Michael Ashikhmin, Bruce Gooch and Peter Shirley. IEEE CG&A special issue on Applied Perception, Vol 21, No 5, pp 34-41, September - October 2001 |      |
The Lit Sphere: A Model for Capturing NPR Shading from Art Peter-Pike J. Sloan, William Martin, Amy Gooch, and Bruce Gooch. Proceedings of Graphics Interface 2001. |      |
Artistic Composition for Image Creation Bruce Gooch, Erik Reinhard, Chris Moulding, Peter Shirley. Eurographics Rendering Workshop 2001. |      |
Artisic Vision: Painterly Rendering Using Simple Vision Algorithms Bruce Gooch University of Utah, Decemeber 2000 |      |
2000Interactive Artistic Rendering Matt Kaplan, Bruce Gooch, Elaine Cohen. International Symposium on Non Photorealistic Rendering (NPAR) 2000. |      |
1999Interactive Techincal Illustration Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld. ACM I3D |      |
1998A Non-Photorealistic Lighting Model For Automatic Technical Illustration Amy Gooch, Bruce Gooch, Peter Shirly, Elaine Cohen. ACM Siggraph, 1998 |      |
Non-Photorealistic Rendering. Stuart Green, David Salesin, Simon Schofield, Aaron Hertzmann, Peter Litwinowicz, Amy Gooch, Cassidy Curtis, Bruce Gooch. SIGGRAPH 1999 Course Notes |      |
Non-Photorealistic Rendering. Stuart Green, David Salesin, Simon Schofield, Aaron Hertzmann, Peter Litwinowicz, Amy Gooch, Cassidy Curtis, Bruce Gooch. SIGGRAPH 1999 Course Notes |      |
Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production System Brett Achorn, Sheelagh Carpendale, David S. Ebert, Bruce Gooch, Victoria Interrante, Mario Costa Sousa, Lisa Streit, Daniel Teece, Oleg Veryovka. SIGGRAPH 2003 Course Notes |      |
Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production System Bruce Gooch Section 2: Silhouette Extraction |      |
Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production System Bruce Gooch, Mario Costa Sousa Section 7: Composition |      |
Perceptual and Artistic Principles for Effective Computer Depiction. Maneesh Agrawala, Frédo Durand, Bruce Gooch, Victoria Interrante, Victor Ostromoukhov, Denis Zorin. SIGGRAPH 2002 Course Notes |      |
Perceptual and Artistic Principles for Effective Computer Depiction. Bruce Gooch Section 7: Neurological Theories of Aesthetics |      |
Non-Photorealistic Rendering. Amy Gooch and Bruce Gooch Section 8: Using Non-Photorealistic Rendering to Communicate Shape |      |
Non-Photorealistic Rendering. Bruce Gooch and Amy Gooch Section 10: Interactive Non-Photorealistic Rendering |      |
|